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Make 3D models for EveVolved — no 3D experience

You describe a 3D object; Claude builds the .glb; we host + render + review. Approved meshes become spawnable inventory for the world's vibe-coded games via eve.world.spawnModel. No 3D software, no GitHub. Four steps:

1
Make a Claude account
Go to claude.ai and sign up. Claude Code needs a paid plan(Pro or Max) — the free tier doesn't include it.
2
Install Claude Code
Open your terminal — on a Mac it's the Terminal app, on Windows it's PowerShell — and paste this, then press Enter:
curl -fsSL https://claude.ai/install.sh | bash
On Windows PowerShell, use this instead:
irm https://claude.ai/install.ps1 | iex
Rather not use a terminal? The Claude desktop app runs Claude Code with no commands. Setup help: Claude Code docs.
3
Log in to Claude
In the terminal, type claude and press Enter to start it, then follow the browser prompt (or type /login) and sign in with the account from step 1.
4
Get your link and create
Tap 🧊 Open Mesh Studio below, create a project, and copy your personal link. Paste it to Claude like this:
Read https://evevolved.org/sdk/mesh-agent?key=YOUR_KEY
and make me a glowing crystal lamp, low-poly, ~1.5m tall, neon teal.
Claude reads everything it needs from that link, makes your mesh creator work, and sends it to EveVolved. Your live preview updates by itself — tell Claude what to change, and press Publish when you love it.

That's it — no servers, no GitHub, no 3D software. Claude does the building; we host + review + render. Approved work joins the EveVolved mesh creator library.

🔀 The studios feed each other

Five creator careers, one composition pipeline. Mesh Creators build raw 3D geometry → Texture Artists paint surfaces → Mesh Makeup Artists combine them into a finished, skinned mesh → Vibe Coders spawn the finished thing into games via eve.world.spawnModel. Mesh Architects design buildings that get placed on Vibe Nation lots. Each role specializes, and their work composes — modelers fill the noun-pool, texturers paint it, makeup artists finish it, coders animate it.