← Creator Console
Build on EveVolved
Everything you need to make things for the world — pick your lane.
👩💻 Developers
Make apps & games
Build something that runs inside EveVolved, or call it from your own server. Reference docs, a working example, and the keys to connect your tools.
🤖Build with your AIeve_ key
Connect an AI (Claude, etc.) and it makes apps, games, sites + 3D things for you — you describe, it builds. The Creator MCP tool reference.
🧩Vibe App SDKeve-vibe
Build an app or game that runs inside EveVolved — sign-in, cloud storage, realtime sync, voice/video, leaderboards, the 3D world. `window.eve`, no build step.
🛰Platform APIevk_ key
Call EveVolved from your own server or app — leaderboards, the app catalog, presence, usage stats, public profiles. REST, key-authed.
🎮Example: Brick Breakerexample
A full game built on the SDK, start to finish — read it, copy it, ship your own.
🔑 The three keys — pick the right one
eve_AI / MCP. Let your AI (Claude, etc.) build apps + sites for you via the Creator MCP.mk_Build tools. Push 3D models + props from outside tools (Blender pipeline) via the Modeler MCP.evk_External API. Call EveVolved from your own server/app at runtime (the Platform API above).They stay separate on purpose — least privilege keeps each tool's reach small.
🎨 Artists
Make 3D things
Bring your own 3D models in, or make them here. Models become objects, avatar pieces, and props people use across the world.
🧊Upload a 3D model (GLB)start here
Bring a .glb from Blender (or anywhere) into EveVolved — what we accept, how to size + orient it, grips, and how it shows up in the world.
🛠Push from your pipelinemk_ key
Automate it — a Blender add-on or build script pushes models + avatar pieces in with a mk_ key (the Modeler tools). The programmatic path.
🎨The Studios
Make it in-browser instead — sculpt a mesh, paint textures, build with the architect studio. No external tools needed.
🧑🎤Avatar pieces
Design wearable, remixable avatar pieces everyone can assemble a look from + build on.